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S2Games Gives GamingPolo.com the Final Word on its Upcoming Hit, SAVAGE
08/28/2003 07:20:00 PM     PC
Before it hits the shelves early this September, find out why SAVAGE deserves it's place on your PC.
Nation’s Finest Take Their Games on the Road to Seoul, Korea
08/26/2003 03:16:00 PM     PC
Team USA members talk about gaming and representing their country at the World Cyber Games
Innovation and Creativity are explored through GarageGames and the Indie Game Conference
08/25/2003 08:18:00 AM     PC.GBA.PS2.GC.XB.PSX
This October, GarageGames is giving indie game developers a home away from home at the 2nd Annual Indie Games Conference. 
Sonic Team Returns to GameCube With an Exclusive Adventure
08/21/2003 08:25:00 AM     GC
With Billy Hatcher’s release only a few weeks away, Sega held a conference call to provide the press with vital game information.
Fallout Tactics: Brotherhood of Steel producer takes GamingPolo into this twisted and gritty world
08/20/2003 12:05:00 PM     PC
"Anytime a player can whip out his piece and blow off the head of an enemy has got to be described a gritty"
Fallout: Brotherhood of Steel producer takes GamingPolo into this twisted and gritty world
08/20/2003 12:05:00 PM     PS2.XB
"Anytime a player can whip out his piece and blow off the head of an enemy has got to be described a gritty"
LivePitch Brings Developers and Publishers Together at the Austin Game Conference
08/18/2003 09:45:00 AM     PC.GBA.GC.PS2.XB
Game developers and anyone aspiring to be the next Miyamoto should attend the upcoming Austin Game Conference.  Executive Director Christopher V. Sherman tells us why.
Cell Phones, GBAs and PDAs – Mobile Gaming Continues to put the Arcade in our pocket
08/18/2003 07:39:00 AM     PC.GBA
What began as experimentation has turned into a whole other venue for gamers.  Discord Studios developer Gary Simpson talks to GamingPolo about gaming on the go.
Sole Predator Will Take a Bite Out of Gamers
08/14/2003 10:48:00 AM     PS2
Designer and Executive Producer Darren Atherton gives GamingPolo the scoop on Appaloosa’s razor-sharp project.
Sony, EA and other developers improve their efficiency with the help of a few extraterrestrials
08/13/2003 07:15:00 AM     GC.PS2.XB
From games to movies, NXN Software is making it easier for game developers and filmmakers to get their projects done faster and more efficiently.
DISCover the Future of PC Gaming With New Console System
08/11/2003 07:04:00 PM     PC
DISCover’s Vice President Reveals the Details to New Gaming System
Final Fantasy XI Q&A
08/11/2003 11:35:00 AM     PC.PS2
A closer look into the huge world of Vana’diel.
GP Interviews Game Audio Revolutionist “The Fat Man”
08/08/2003 06:24:00 PM     PC.GC.XB.PS2
The Fat Man has helped revolutionize the world of game audio and paved the way for the amazing soundtracks we have today.  GamingPolo interviews this phat legend about his incredible accomplishments.
Get down with Splashdown in Rainbow Studios’ exciting sequel, “Rides Gone Wild”
08/08/2003 12:56:00 PM     PS2
PlayStation 2’s most spectacular watercraft racer will be dethroned this summer by its exciting sequel.  GP chats with the Rides Gone Wild development team to find out how they made the original so great, and how they managed to top themselves.
Adventure to a World of Wonder in The Sunstone Odyssey
08/07/2003 05:03:00 PM     GC.XB
Dinotopia Producer Carlos Rodriguez talks with GamingPolo about the latest game title
Survival/Horror meets Action/Adventure in “The Haunted Mansion”
08/06/2003 01:01:00 PM     GBA.GC.XB.PS2
Fans of the classic Disney ride will soon get their chance to explore a full-fledged video game version of the classic mansion.  Producer Gabriel Jones tells GamingPolo about all of the thrills and chills to look forward to.
GP Exclusive: Animation Experts “LifeMode Interactive” Talk to GamingPolo Online
08/01/2003 02:18:00 PM     PC.GC.PS2.XB
From Final Fantasy Tactics to Nival Interactive’s Silent Storm, LifeMode has helped developers increase the realism of their games.


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