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Customize and Synchronize Your Game, “Lowrider” is on its way
10/29/2003 03:22:00 PM     PS2
A new and unique “car” game is headed to the States this November.  GamingPolo gets the full details straight from the Director of External Development.
Former Blizzard North VP Bill Roper Talks About the Newly Created Flagship Studios and the Gaming Industry
10/29/2003 08:57:00 AM     PC
"Flagship Studios intends to establish a focused computer games development house comprised of the very best individuals in the industry"
Phat Beats From No Sides Records
10/29/2003 08:15:00 AM     PC.GC.PSX.XB.PS2
No Sides Records is gearing up for the release of their killer video game music compilation soundtrack, the VGM Mix Tape #8.
Explore the Lost Age with Lords of EverQuest and Producer James Parker
10/22/2003 03:22:00 PM     PC
"An RTS game is a great way for new audiences to get a glimpse of the massive fantasy universe we've created with EverQuest"
Venture into the designer dojo with the game content manager of Crouching Tiger, Hidden Dragon
10/21/2003 02:26:00 PM     GBA.PS2
"We wanted something that looked like two professional fighters engaged in deadly combat."
Sink Your Teeth Into Nosferatu
10/20/2003 06:11:00 PM     PC
GamingPolo chats with designer Stephan Ljungqvist and discover that this is one vampire adventure you’ll want to have some “stake” in.
Role-Playing and Tactical Combat collide; Silent Storm creates innovation through collaboration of genres
10/14/2003 09:20:00 AM     PC
Coming this fall, Silent Storm is set to bring gamers World War II action unlike any other.
Freedom Fighters immerses gamers with the music of Jesper Kyd
10/14/2003 08:23:00 AM     PC.GC.XB.PS2
From Hitman 2 to Brute Force, Jesper Kyd is one of today’s top music composers.  We talk with him about his latest project, Freedom Fighters.
A-ddictive Action-Adventuring Commences This Fall In “I-Ninja”
10/10/2003 01:07:00 PM     GC.PS2.XB
Namco continues the onslaught of gaming goodness with another impressive title to anticipate.  GamingPolo Online chats with the developers to gain more insight into the world of I-Ninja.
Mission: Impossible – Operation Surma brings the exciting action of the films to the video game world
10/09/2003 07:14:00 PM     GBA.GC.XB.PS2
This interview, should you choose to read it, is packed with new information on this intriguing spy game.
Delve into the DaoC’s Mysteries of the Trials of Atlantis With Mythic’s Executive Producer
10/09/2003 06:03:00 PM     PC
"Trials is somewhat of a departure from our standard quests and expansions. It is much more of a ‘campaign’ "
Sound Tomatoes Sam Toms Reveals What it Takes to Create a Game’s Audio
10/08/2003 11:48:00 AM     PC.GC.PS2.XB
Sound team behind Nival’s Etherlords II meets challenges of imaginative worlds
Kill or be killed in RoadKill
10/06/2003 08:15:00 AM     GC.PS2.XB
Midway’s upcoming car combat game is set to explode on game consoles everywhere.  Associate Producer Darren Walker gets us excited with new gameplay details.
Voodoo Vince’s lead designer takes GamingPolo behind the scenes of this unique title
10/03/2003 05:18:00 PM     XB
"If a joke or plot twist got a laugh in a meeting, I figured I was on the right track."
It’s the Rise of the Machines in Metal Arms: Glitch in the System
10/03/2003 04:35:00 PM     GC.PS2.XB
This exciting robotic shooter is headed to a game console near you this Christmas.  GamingPolo Online chats with President and Technical Director Steve Ranck to get the full scoop.
Namco’s “kill.switch” ups the ante on shooters; brings new play mechanics to the scene
10/02/2003 08:02:00 AM     PS2.XB
You’ve heard the name.  You’ve seen the shots.  Now get all of the thrilling details on Namco’s kill-or-be-killed adventure, kill.switch.
Digital TV games continue to grow overseas. Can they make it big in the States?
10/02/2003 07:00:00 AM     PC.GC.PS2.XB
While already popular in the UK, Digital Television has taken a while to grow in North America.  GamingPolo Online chats with emerging game developer Denki to see if interactive TV can succeed in the gaming world.


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