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Uranium brings more than heavy metal to Ballerium
02/27/2004 09:31:00 AM     PC
Ballerium composer “Uranium” aims for a unique sound with their first video game soundtrack.
EMotion FX 2 Gives “Half-Life 2” a Face-Lift
02/27/2004 09:15:00 AM     PC
Mystic Game Development has given RPG developers what they need most: lifelike emotions.
Enter the Dugout of MVP Baseball 2004 with EA Sports Producers
02/26/2004 02:10:00 PM     PC.GC.XB.PS2
“…if you ask anybody who’s developed a baseball game they will tell you it’s probably the toughest sport to do justice to in a video game”
Paradox Explores Medieval Warfare in the RTS Title, Two Thrones
02/26/2004 11:33:00 AM     PC
“I think people are intrigued by the fact that they can be a part of the changes in history”
“SOCOM II” and “Champions of Norrath” composer attempts to revolutionize the industry with “Shadow Ops: Red Mercury”
02/25/2004 05:26:00 AM     PC.PS2.XB
“...Every move that the player will make will be accompanied by a specific [music] cue that will be designed to be there and only there.”
Blue King Studios Prepares Comic for “City of Heroes”
02/25/2004 05:25:00 AM     PC
Wanting to spread the superhero love, NCSoft decided to give birth to a City of Heroes comic.  That’s where Blue King Studios comes in.  They’re behind the upcoming comic, and have come to tell us why we should be interested in this PC game spin-off.
Freedom Force vs. The Third Reich – a rich, comic book world with deep strategic gameplay
02/20/2004 10:11:00 AM     PC
Ken Levine is one of the forces behind Freedom Force.  We chat with him to unearth new information on this intriguing strategy game. 
Xena Star Lucy Lawless Chats with GamingPolo Online
02/16/2004 09:46:00 AM     PC.GBA.GC.PS2.XB
Reliving the memories of Xena and its wonderful past, GamingPolo Online took a break from playing games to chat with Xena star and fellow gamer Lucy Lawless.  Lucy tells us about the show, her upcoming projects, her addiction to Tetris, and more…
Enter the world of Pitfall with co-lead designer Justin Leingang
02/12/2004 07:24:00 PM     GBA.GC.XB.PS2
“Pitfall most definitely favors the action/adventure edge over puzzle-solving.”
GamingPolo Writer Gets Mangled For An Exclusive 'Alien Hominid' Interview
02/11/2004 08:41:00 PM     GC.PS2.XB
GamingPolo was able to take the trip to The Behemoth's headquarters for an exclusive interview with the two original creators of AH.
“Puddle of Mudd” Rocks GamingPolo Online
02/09/2004 09:03:00 AM     PC.PS2.XB
Since nothing goes better with a great game than great music, GamingPolo Online was proud to interview Puddle of Mudd’s guitarist, Paul Phillips. 
QMotions Technology takes you Deeper Into the World of Interactive Entertainment
02/09/2004 07:46:00 AM     PC
QMotions, Inc. is ready to strike the market with a different kind of game controller. 
Enter the world of I of The Dragon with help from developer Primal Software
02/05/2004 11:47:00 AM     PC
“… Most of all it’s the feeling of being a mighty magical beast”
GamingPolo Interviews Recording Artist Liz Phair
02/05/2004 09:50:00 AM     XB
On her latest record, Liz Phair says she wants to play Xbox.  We chat with the recording artist to find out more.
Aggression, Destruction and De-TERMINATION; Desert Rats Vs. Afrika Korps blasts onto the PC
02/05/2004 08:45:00 AM     PC
“…We’ve paid special attention to ensuring the game is playable, winnable, and accessible (and fun)…”
Cyanide Studios Patrick Pligersdorffer Gives a Tour of Pro Rugby Manager 2004
02/03/2004 01:21:00 PM     PC
Rugby is “a very good sport to adapt as a strategy/management game.”
Ultima X Odyssey’s Lead Designer Takes GamingPolo.com on a Trip of this New and Exciting World
02/02/2004 04:44:00 PM     PC
“We aren’t interested in using UXO’s players to test a bunch of highfalutin theories about virtual communities; our primary goal is to create a fun game.”
SCEA Scores Another Winning Goal With World Tour Soccer 2005
02/01/2004 11:56:00 AM     PS2
For the full story on the new technology and what it means to gamers, GamingPolo Online went straight to the source at 989 Studios: Kevin Mason (Lead Designer), Anne-Christine Gasc (Production Manager), Ed Loonam (Product Manager).


Archived Interviews
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2006:   Jan   Feb   Mar   Apr   May   Jun   Jul   Aug   Sep   Oct   Nov   Dec
2005:   Jan   Feb   Mar   Apr   May   Jun   Jul   Aug   Sep   Oct   Nov   Dec
2004:   Jan   Feb   Mar   Apr   May   Jun   Jul   Aug   Sep   Oct   Nov   Dec
2003:   Jan   Feb   Mar   Apr   May   Jun   Jul   Aug   Sep   Oct   Nov   Dec
2002:   Jan   Feb   Mar   Apr   May   Jun   Jul   Aug   Sep   Oct   Nov   Dec
2001:   Jan   Feb   Mar   Apr   May   Jun   Jul   Aug   Sep   Oct   Nov   Dec