|A war is coming in “Future Tactics: The Uprising” – do you have what it takes to end it?
03/31/2004 10:15:00 AM GC.PS2.XB
A tactical RPG for all gamers, not just the hardcore crowd.
|Earth 2160 Takes Gamers to New Worlds and Thrusts Them Into a Ferocious Space Battle
03/31/2004 10:09:00 AM PC
Executive Producer Dirk. P Hassinger talks about the destruction of our planet, and how it caused Earthlings to flee their homes.
|The world of clans in online games – Part 1
03/30/2004 04:41:00 PM PC
Clanrecruiter.net addresses the need of players looking for a clan
|Sneak, Spy and Deceive; Take Control of Sydney Bristow in “Alias”
03/30/2004 04:11:00 PM PC.PS2.XB
Producer Patrik McCormack reveals the game’s deepest and darkest secrets.
|While 2004 may be the year of the MMPs, let’s step back and revisit the world of Ultima Online
03/29/2004 11:52:00 AM PC
“UO is different than most MMO's because it is just as much a place of being as it is a place of doing.”
|Xpand Rally Brings the Thrill of Rallysport to the PC
03/24/2004 02:15:00 PM PC
Built with a powerful engine to ensure that the graphics are comparable, if not better than their competitors, Xpand Rally is packed with gaming goodness. Just how much gaming goodness exactly?
|Project Leader Swen Vincke Discusses the World of Beyond Divinity
03/24/2004 09:06:00 AM PC
“More than anything, we are challenging them mentally”
|Fight Night 2004 Will Change The Way You Play
03/23/2004 10:15:00 AM PS2.XB
Kudo Tsunoda, executive producer of the Fight Night 2004, has given such detailed descriptions of the gameplay that I can practically feel the experience. Read on but be warned: this interview will make you salivate like a dog at the table on Thanksgiving.
|Nevrax’s David Cohen Guides of Tour of Atys, the homeworld of Saga of Ryzom
03/22/2004 12:02:00 PM PC
“I honestly can’t think of any product as ambitious as Ryzom”
|All-Star Baseball 2005 ups the ante on baseball entertainment
03/20/2004 11:27:00 AM PS2.XB
Producer Tom Green steps away from the plate to chat with GamingPolo about the latest installment in the All-Star Baseball series.
|Go on a compelling, story-driven journey in “Aura: Fate of the Ages”
03/20/2004 11:12:00 AM PC
To get the word on Aura, its gameplay, and all that it has to offer, GamingPolo Online sat down with Streko-Graphic, Inc.’s President (Nartovich Sergey), and Team Leader (Nartovich Andrei).
|Explore the Core of the Dragon Empires Combat System with Codemasters' Peter Tyson
03/19/2004 01:37:00 PM PC
“Clans provide community, friends and someone to watch your back!”
|GameBay Works to Bring Back the World of Era Online
03/17/2004 02:09:00 PM PC
“I think a good community makes an outstanding MMP”
|Music Artist Tom Salta lends tracks to “RalliSport Challenge 2” and “Street Racing Syndicate”
03/12/2004 01:22:00 PM PS2.XB
“I’m incredibly inspired by the imagery of video games and I wanted that to be a significant part of the record.”
|The 2004 Game Developers Conference brings developers together to make the industry better
03/10/2004 11:45:00 AM PC.GBA.PS2.GC.XB
“The free exchange of ideas is what enables evolution in games to occur at such an exponential pace, providing the average gamer with incredible advances in gameplay.”
|The Seven Samurai inspires new action/fighting game, “Seven Samurai 20XX”
03/10/2004 09:31:00 AM PS2
Sammy takes the thrill of the film to PS2. Brian Glazebrook and Joon Hwang tell us how they did it.
|ArenaNet’s Gaile Gray Conducts of Quick Tour Into the World of Guild Wars
03/09/2004 11:19:00 AM PC
“Our primary design goal with Guild Wars is to create a game that provides meaningful competition.”
|The War Continues in Battlefield Vietnam
03/08/2004 09:07:00 PM PC
Battlefield Vietnam is headed to the PC later this month. In order to celebrate the game’s release, we had a bloody-good conversation with Reid Schneider, producer of this upcoming war game.
|Build and Command Your Own Ships in “Naval Ops: Commander”
03/08/2004 07:32:00 PM PS2
“With over 1,000 parts in all, there are more ship components than the original Warship Gunner.”
|Enter the Dugout of MVP Baseball 2004 with EA Sports Producers - Part 2
03/05/2004 04:43:00 PM PC.GC.XB.PS2
“We are very proud of this game and believe that users will have a fun and authentic baseball experience with every game.”
|Motocross Madness Hits Xbox and PS2 – “MTX: Mototrax” is Here!
03/04/2004 02:59:00 PM PS2.XB
It looks cool, it sounds cool, and knowing Activision’s history it’s bound to be cool. But what exactly can extreme sports fans expect from this stunt racer?
|Slam ‘N’ Jam and Dunk That Punk – NBA Ballers is Blasting Onto the Court
03/04/2004 09:47:00 AM PS2.XB
“From the outset we wanted to make sure that the single player experience in NBA Ballers supplied at least 30 hours worth of valuable gameplay for the average player.”
|Trap or Be Trapped in Traps of Darkness
03/03/2004 09:15:00 AM PC
Here’s an interesting concept – a game where you use traps to defeat your enemies, not guns!
|“Alice,” “Area 51” and “Tabula Rasa” composer Chris Vrenna speaks to GP About his upcoming projects
03/02/2004 03:50:00 PM PC.PS2.XB
When it comes to immersive game music, Chris Vrenna is the man. GamingPolo talks with the man behind many stellar game soundtracks, including American McGee’s Alice.
|Enter the World of Ashen Empires With TKO’s Technical Designer and Development Director
03/02/2004 11:44:00 AM PC
“We realize that content has to evolve as the player base matures.”
|Lineage II’s Lead Designer Offers a Tour of Pending MMP Title
03/01/2004 02:34:00 PM PC
“The key factors that differentiate Lineage II from other MMORPGs are its combat, political, economic and ethical systems”
|Juniper Research Responds to PSP Delay; Comments on the Success of the Industry
03/01/2004 09:04:00 AM PSX.GBA.PS2.PSP.PC
“I do think that Nintendo will lose some of its monopoly in this area, but it’s been too popular for too long to lose total control.”
|Gear Up To Enter the Stealthy World of Tom Clancy’s Ghost Recon with Producer Vincent Greco
03/01/2004 07:49:00 AM PS2.NG
“The Tom Clancy novels are all about realism and Ubisoft’s Clancy games mirror that realism”
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