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Ex’pression College’s Gary Platt Talks About Audio Design in Videogames – Part 2
08/27/2004 02:53:00 PM     PC.GC.PS2.XB
“What is required is simply more bandwidth for audio”
The videogame rental service GameFly is a godsend for gamers who just can’t get enough.
08/26/2004 09:00:00 AM     PC.GBA.PS2.GC.XB
We have the games gamers want!  GameFly has always hung its hat on selection and availability.  We carry over 1,700 titles for PS2, Xbox, GameCube and GBA. 
Ex’pression College’s John Scanlon Talks About Audio Design in Videogames – Part 1
08/25/2004 06:24:00 PM     PC.GC.PS2.XB
“A game with too little sound design and great graphics leaves the gamer searching for some sort of emotion”
“Evil Genius” and “Freelancer” Composer James Hannigan is Determined to Score [Part 2]
08/24/2004 10:27:00 AM     PC
“If the games industry really does want to adopt a film-style model for music, why is it generally so unwilling to pay to do it properly?”
Kickin’ It With FIFA Soccer 2005’s Dean Richards
08/23/2004 08:54:00 AM     PC.GBA.PS2.XB.GC
Coming this fall with all the EA Sports extras you know and love and a whole lot more, FIFA Soccer 2005 looks to be the prettiest soccer game available. 
To Infinity and Beyond – “Space Interceptor: Project Freedom” Sends you into Battle Across the Galaxy
08/20/2004 10:03:00 AM     PC
“We were trying to show the space, nebulas, asteroid fields, starships, existing and imagined planets and moons in the most attractive visual way possible.”
Rampant Games’ Jay Barnson Guides of Tour of Void War
08/20/2004 09:01:00 AM     PC
“I think we have gameplay in spades, and it is what I am most proud of”
“Evil Genius” and “Freelancer” Composer James Hannigan is Determined to Score [Part 1]
08/19/2004 09:24:00 AM     PC
“I think music can directly affect the player's sense of immersion in a game.”
Tak 2: The Staff of Dreams Takes You on a Journey to Unknown Lands and Fantasy Worlds
08/18/2004 04:31:00 PM     GBA.GC.PS2.XB
“An important design decision we made for Tak 2: The Staff of Dreams was that we wouldn't merely rehash the first game.”
Fire at Will in the Metal Slug-Inspired “CT Special Forces 3: Navy Ops”
08/18/2004 09:21:00 AM     GBA
“We took all our experience from the creation of CTSF1 and CTSF2 to make this game the best of the series.”
Halloween Comes Early for Gamers – “Ghosthunter” Creeps its Way onto the PS2
08/17/2004 09:03:00 AM     PS2
“Our aim was to have both in Ghosthunter; the tension and fear elicited by horror and the excitement from the action genre.”
JAKKS TV Games Revives Classic Games “Mortal Kombat” and “EA Sports” with Arcade-Style Controllers
08/16/2004 11:57:00 AM     PC
“Fans can expect the best of Capcom arcade classic games, including 1942, Ghosts N Goblins, Mega Man, Gun Smoke and Side Arms.”
Live for It, Die for It, Do Whatever it Takes to Get the Cup in “NASCAR 2005: Chase for the Cup”
08/13/2004 03:35:00 PM     GC.PS2.XB
Producer Scott Stutsman took us through the changes and additions to this exhilarating series.
Mythic’s Matt Firor delves into the world of Dark Age of Camelot’s Catacombs
08/13/2004 12:28:00 PM     PC
“The new classes will be the hit of this expansion”
Wolves Vs. Pigs Vs. Monkeys? Mother Nature Battles it Out in Creature Conflict: The Clan Wars
08/12/2004 09:29:00 AM     PC
“All the graphics are done by human hands. There isn't any digitalized texture or motion-captured movement in the game.”
Auto Assault team puts the peddle to the metal for a tour of the upcoming MMP title
08/11/2004 02:14:00 PM     PC
“Part of making a fun game includes knowing what is not fun to most people and making sure it has no place in your game”
Face/On, Face/Off – Become Your Enemy and Infiltrate “Spy Fiction”
08/11/2004 09:34:00 AM     PS2
In just one month gamers will have the chance to infiltrate the stealth-action game that dares to be different: Spy Fiction.
Raven Studio's Brian Pelletier explores the world of X-Men: Legends
08/10/2004 02:22:00 PM     GC.PS2.XB
“The look of X-Men: Legends is a blend of realistic-looking detailed skins and textures with a black outline to give an inked look like a comic book”
Sky Captain and the World of Tomorrow Inspires New Game and Contest – “Flying Legion Air Combat Challenge”
08/10/2004 11:05:00 AM     PC
Blitz Games and Paramount Pictures talk about thier new game and new movie
Take Down an Organized Crime Syndicate in El Matador
08/09/2004 10:07:00 AM     PC
“The player will act in different ways if more people are involved and in danger.”
Load, Cock, Fire: MMOG Researcher Constance A. Steinkuehler Shares Her Opinions
08/07/2004 01:45:00 PM     PC
“The designers of these games realize that, by their very nature, games are an incredibly efficient media for communicating ideological messages.”
It’ll be Hell on Earth if the Devil Has His Way in “Diabolique: License to Sin”
08/06/2004 08:45:00 AM     PC
Our new game, Diabolique: License to Sin, is an action game with elements of arcade, classic TPP view. It's a story about a secret agent. [An] agent you have never played.
EA Sports' Chip Lange and Nathan Fahrenthold Discuss the Premium Pass Package for Madden NFL 2005
08/05/2004 07:29:00 PM     PC.GBA.GC.PS2.PSX.XB
“It’s a great extension of the Madden product”
Want to Scratch, Sniff and Growl Your Way Through Life? “Dog’s Life” Shows You How
08/05/2004 10:14:00 AM     PS2
“Dog's seeing in black and white we initially saw as a negative, but the idea of 'seeing' smells brought in a load of new gameplay ideas.”
Troika’s Leonard Boyarsky guides a trip through Vampire: The Masquerade – Bloodlines
08/04/2004 09:21:00 AM     PC
“We wanted to make a game that reflected the feel of the contemporary World of Darkness”
Uncover the Mysteries of Aurora Watching
08/04/2004 08:10:00 AM     PC
“The goal is to keep the player excited from the very beginning till the end.”
Powerful Robots and Arcade Action Hit Home – “Ex Zeus” Coming to PlayStation 2
08/03/2004 09:22:00 AM     PS2
Treasure tells us what it takes to make an arcade port arcade-perfect.
Audio Director Heather Sowards Talks About the Sound Design of EverQuest II
08/02/2004 10:57:00 AM     PC
“… The scope of the audio in general on this game is such a huge undertaking”
UFO: Aftershock Brings an Alien Invasion Right Into Your Living Room
08/01/2004 10:54:00 AM     PC
“I believe the most exciting thing is the unique combination of global strategy and tactical missions.”


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