Recent Interviews
Uncover the Dark Secrets of Dark Fall: Lights Out
09/29/2004 08:43:00 AM     PC
“No two playtimes will ever be the same, as hundreds of random elements have been included to provide a rich and lively ghost hunting experience.”
Punch, Kick, Kick, Punch – Iron Phoenix Takes Online Fighting Games to the Next Level
09/24/2004 09:15:00 AM     XB
“We're really excited about getting it out to people and we'll find as many outlets as possible.”
Richard Garriott discusses the nuances of creating games – Part 1
09/23/2004 03:11:00 PM     PC
Legendary game designer talks about his personal evolution toward creating games with cause-and-affect elements
The Apocalypse Has Come; Resident Evil Composer Jeff Danna Reveals What it Was Like to Score the Undead
09/23/2004 09:26:00 AM     PC.GC.PS2
“The job of the score is to drive the story along and to drive the characters along and to drive it rhythmically and also emotionally.”
“Myst IV: Revelation” Composer Jack Wall Gets Musical with GamingPolo Online
09/22/2004 09:30:00 AM     PC
Jack Wall is a brilliant, emerging composer with a great attitude toward the industry.
Lead Your Units into Battle and Record Every Move in “Arena Wars”
09/17/2004 01:43:00 PM     PC
“It's got that immediate pick up and play factor that most people will appreciate.”
EQ’s Lead Designer and Community Manager Give an Overview of EverQuest: Omens of War
09/16/2004 05:32:00 PM     PC
“This isn't just an environmental or model upgrade”
Get Reloaded With “Guilty Gear X2 #Reload”
09/16/2004 09:45:00 AM     XB
“There is a crazy amount of unlockable art that you can view and mess with through the Gallery of the game.”
Port Royale 2 Has What it Takes to “Hook” Players
09/15/2004 09:10:00 AM     PC
“Attack ships at will, loot and plunder vessels, take aggressive missions against certain nations, eliminate rival pirates before they become too powerful.”
Stealing is a Crime…Unless You’re Playing “Stolen”
09/14/2004 03:35:00 PM     PC.XB.PS2
“We believe that the attention to detail in the guard AI will make them much more plausible adversaries for the player and keep them on their toes.”
Codemasters’ Marketing Brand Manager Discusses Cancellation of Dragon Empires
09/13/2004 11:07:00 AM     PC
“It warms us all that we have such a dedicated community of players and it of course saddens us that we could not reward them with the final game”
Ghost in the Shell: Stand Alone Complex brings an All-New Anime Series to PlayStation 2
09/09/2004 08:51:00 PM     PS2
“We have the same recording studio that worked on the TV show to do the game.”
ShellShock Nam'67 Takes Players on Their First Tour of Duty
09/08/2004 08:53:00 AM     PS2.XB.PC
“Expect an extremely intense and gritty gameplay experience that shows war for what it really is: hell.”
Raven’s Don Vondrak talks about X-Men: Legends
09/06/2004 03:36:00 PM     PC.GC.XB.PS2
“We really, really tried to make every single guy’s powers as cool as they could be”
“Legend of Kay” is Ready to Strike – Puss in Boots Beware!
09/03/2004 09:14:00 AM     PS2
“Simply hitting the attack button won't lead to victory – only when you play smart you'll have a chance to defeat your enemies.”
ESPN NHL 2K5 Gives Gamers Broadcast-Quality Hockey
09/02/2004 08:24:00 PM     PS2.XB
“We had a huge marketing effort to make sure that everyone knew – all the consumers and the retailers – that this was not a cheap game, this was not a bargain-based game for $19.99.”
Four-player Fighting Game Brawls on the Same Screen? Guilty Gear Isuka Defies What You Know and Attempts to Break New Ground
09/01/2004 09:04:00 AM     PS2
“We worked very closely with Sammy Japan and Arc Systems to design and create the best title possible in Isuka.”

Archived Interviews
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