Recent Interviews
Bet On Soldier offers a new twist to the shooter format
02/28/2005 01:56:00 PM     PC
In a multiplayer battle, all players will start with ground-zero equipment; it is up to them to build up their fame and equipment during the battle
id Software’s Matt Hooper talks about creating the Doom 3 expansion
02/25/2005 08:15:00 AM     PC
“We knew we wanted to give the player more of the fast-paced action, more of the horror elements, more of the tension, but then wanted to throw a couple of new things at the player”
Become a Super Elite Soldier in Project: Snowblind
02/24/2005 12:35:00 AM     PC.PS2.XB
“We wanted people to be able to tackle challenges and obstacles in their own way, and part of that is not forcing failure on players.”
Incomprehensible Danger Haunts the Students of “Obscure”
02/23/2005 09:27:00 AM     PC.PS2.XB
“There are two kind of terror in Obscure: the shocks and the thriller moods.”
City of Heroes proves heroic enough to help one gamer get into college
02/22/2005 02:51:00 PM     PC
Student writes college entrance essay about playing an MMO
Step Up For the Next Evolution in Major League Baseball – Major League Baseball 2K5
02/22/2005 09:35:00 AM     PS2.XB
“One of the biggest things you'll see this year is picture-in-picture baserunning.”
EA Redefines NASCAR Racing with NASCAR SimRacing
02/21/2005 09:03:00 AM     PC
“There are no illusions in NASCAR SimRacing. Everything is real and the physics system is so complex that no two crashes ever appear identical.”
House of Tales’ Martin Ganteföhr chats about The Moment of Silence
02/17/2005 03:58:00 PM     PC
“To me, pacing the story was by far the biggest problem.”
Can Honor be Reborn? Choose Your Destiny in “Rebirth of Honor”
02/15/2005 05:28:00 PM     PC
Martin Dierkes, President of PlusWave Expansions by MDi Design, is also the Writer and Developer of Rebirth of Honor.  Who better than he to tell us all about this explosive flight combat simulator?  
Taunt Your Opponent in the Game Where Attitude = Skill + Style: FIFA Street
02/14/2005 12:09:00 PM     GC.PS2.XB
“Beat moves are the key game feature and the depth of this system comes from learning the moves.”
Can You Figure Out the Truth? Solve Murder Mysteries and Uncover Still Life’s Gritty Past
02/13/2005 10:41:00 PM     PC.XB
“The time difference makes it so that Gus and Vic have totally different approaches to investigate crimes – Vic who relies on modern techniques, and Gus who relies on gut instinct.”
Real Racing Physics Aren’t the Only Thing You’ll Find Under the Hood of Forza Motorsport
02/10/2005 11:26:00 AM     XB
“The damage is immediate, and more than just cosmetic.  There is some cosmetic damage, like paint scrapes and the like when you nick a wall or another car, but there's also serious damage.”
Jesper Kyd Talks to GamingPolo About His Work on Splinter Cell: Chaos Theory
02/09/2005 06:43:00 AM     PC.GC.XB.PS2
You can hear his latest work in the highly-anticipated Splinter Cell: Chaos Theory, for which he provided additional music and composed the cinematic themes.
Coordinate the Best Team and Lead Your Soldiers to Victory in “Close Combat: First to Fight”
02/08/2005 09:00:00 AM     PC.XB
“First to Fight offers AI tactics that are based on our countless hours of discussion with Marines just back from combat and the military doctrine they use right now.”
Phil Goddard talks about the development of the online Flash title, Exile The Game
02/07/2005 07:23:00 AM     PC
“…the whole thing can be played entirely online with no downloads”
What Lurks in the Shadows You May Never Know – That’s How Good the Assassins Are in “Tenchu: Fatal Shadows”
02/06/2005 10:33:00 AM     PS2
“Early on the developers wanted to avoid having players get to a point, die, and then have to retry that part over and over again until they learn the pattern of the enemy.”
Make the First Strike and Make it Count in Aerial Strike: The Yager Missions
02/03/2005 11:32:00 PM     PC
“There are peasants on donkeys, dolphins, birds, hang gliders, and numerous other effects to make the world feel more alive.” 
MVP’s Ben Brinkman steps up to the plate to talk about the 2005 edition of the EASports franchise
02/02/2005 08:15:00 PM     PC.PS2.XB.GC
“The biggest challenge is and always will be nailing all the details fans of baseball have come to expect and deserve in a baseball videogame”
Tit for Tat: Give a Black Eye, Receive a Black Eye in Fight Night Round 2
02/01/2005 09:23:00 PM     GC.PS2.XB
Pummeling its way to game consoles everywhere, Fight Night Round 2 is expected to have all the blood, sweat and tears you could ask for.

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