Recent Interviews
Full Spectrum Composition: Garry Schyman Talks About His Scores for “Ten Hammers” and “Destroy All Humans”
04/28/2006 07:25:00 AM     PC.PS2.XB
War games need a big, powerful, all-encompassing score that envelops the player in the moment.
PSP Players Vs. PS2 Players – “STACKED” Features Unique Console-to-Handheld Connectivity
04/20/2006 08:47:00 AM     PS2.PSP
“You can play with any combination of PSPs and PS2s with up to 9 players at the table.”
Mythic’s Mark Jacobs talks about the path to getting the Warhammer IP (Part 1)
04/17/2006 11:29:00 AM     PC
“Why did we want it? We all saw the potential.”
A Session with Jason Enos, Product Manager for beatmania
04/12/2006 12:02:00 PM     PS2
"We are definitely very excited about beatmania and want to see the game grow in fanbase and popularity."
Perpetual’s Stieg Hedlund reveals more details about the MMO, Gods and Heroes: Rome Rising
04/11/2006 01:34:00 PM     PC
“We brought in a lot of themes that we think will pay off on people’s expectations for a game based in Rome and Roman myth”
dSonic Tells GamingPolo What it Takes to “Sound” Like a Winner - Part 2
04/05/2006 09:47:00 AM     PC.PS2.XB.360.PS3
“Interactive / Adaptive audio is definitely the future of games.”

Archived Interviews
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