Developer: Ubisoft Montreal
N Amer - 06/26/2007
Tom Clancy's Rainbow Six: Vegas Review
The camera snakes under the door, maneuvered from outside by manipulating the PS3 controller and the onboard SIXAXIS function.
It’s a nice touch, made to feel realistic and give a sense of immersion. And it works. This is just one of the changes applied to the PlayStation 3 version of the game that was also released to the Xbox 360 system back in late 2006 (../../xbox360/gpreviews/r29005.php).
If you have that game, or have played it, there is not a lot of difference in the single-player campaign featured in the PS3 version. But what is delivered here is a more complete experience – by way of explanation: the PS3 iteration includes a recent expansion pack, and 10 new multiplayer maps that include some thrilling tactical shooting gameplay elements. In many regards, this is a more complete version of the game.
The game’s single-player experience begins in Mexico and the Rainbow Six team being sent in to eliminate a terrorist responsible for bombings in Bogota. The setting also acts a bit like a tutorial in that you are quickly familiarized with the use of cover as you navigate the streets of the town. And not only that, but your team will offer suggestions as to the best course of attack when you are moving through the zones. The game’s tactical elements are immediately felt in this title – especially nuances like using cover and leaning out to shoot. Leaning out from behind cover is simple. First, you need to use the left trigger to hide behind cover, and then use the movement key to press against the wall. You can use the movement key to lean out and tapping the right trigger fires your weapon.
The game does have an overriding story arc that will work you through both the game and the locations, though it is rather linear. But while the single-player campaign is good – albeit short – the real star, and the reason this game will have longevity, are the multiplayer missions. Tested during a session with developers, the multiplayer games have variety, involve tactics and are a lot of fun. From a turn on the capture the flag scenario (in which you have to secure a guard briefcase) to an escort mission where you only get one death, the games are frantic, with great environments and solid animations.
Graphically the game is very good and the targeting system is well done. The environments are also done decently, but the animations are the real stars here. The sound is also well done. Those looking for a walkthrough shooter need look elsewhere. This title has two difficulty settings – normal and realistic.
There are other new elements for this edition. There is a new team and new team leader, and the AI has been ramped up a bit, so expect your squadmates to offer suggestions on tactical approaches to a target. The game also makes use of real-time mission briefings. Rather than just a static drop screen outlining objectives, the game opens with you en route to the target area in a helicopter. When ready, hit the X button to be lowered into the zone.
It should be noted that the same code was used for both the preview and review. It was not retail review code, therefore there may be elements in the final code that were not in the code sent out a month before release – tweaks to certain areas of the game.
When all is said and done, this is a strong title in the vaunted franchise, and one that should please Rainbow Six fans. The series has had a few down spot in recent releases, but Vegas is a return to glory for this series. The single-player game is good, but the multiplayer will give shooter fans a lot of entertainment value for quite some time.
Review Scoring Details for Tom Clancy’s Rainbow Six: Vegas
While the SIXAXIS implementation is okay, it feels like it was put into the game simply to be able to say it was put into the game. The rest of the interface is solid, and the learning curve to learn the control scheme is small with this title.
A little dark in places, but the game does a good job with its animations and effects.
A nice supporting player. The sound is solid, the voice acting is decent and the score is well done.
Other versions of the game were released six months ago. Still it is nice to see that this iteration comes with a few extras.
Deep and engaging, this element will keep you in this game for a long time to come.
The single-player campaign goes by awfully quickly, but the multiplayer is strong and very entertaining. The game does not have the face mapping that the 360 had, and rumble controller technology is not inherent in the PS3 controller, but while you may buy the game and enjoy the single-player campaign, it is the multiplayer elements that will keep you playing the game.
Tom Clancy’s Rainbow Six: Vegas scores strong marks for its multiplayer while the single-player is good, but short
Reviewer: Michael Lafferty
Review Date: 06/28/2007