Publisher: NAMCO BANDAI Games America
Developer: h.a.n.d. Inc.
# of Players: 1-4
N Amer - 05/29/2007
Tamagotchi Party On! Review
The Wii is an ideal platform for party games. The wild control possibilities inherent in the system allow of you and your friends to go nuts and have a great time. Since the system’s launch, there have been some shining examples of this, like Wario Ware: Smooth Moves and Rayman Raving Rabbids, which have offered fun and addicting party gameplay. Unfortunately, there are also titles out there like Tamagotchi: Party On, that bring very little, if anything to the table. The game moves extremely slowly (death for a party game), and the games themselves leave a lot to be desired. This is one party you’ll probably want to miss.
In Tamagotchi: Party On, you and up to three of your friends begin by selecting your Tamagotchi, and then crossing the board on a grassroots campaign of sorts in order to become the Tamagotchi President. You need to collect money and gain popularity points for your campaign in order to come out on top and be president.
Right off the bat, Tamagotchi: Party On has some pretty substantial problems. The game will allow no fewer than four characters on the game board, human or CPU. This means that if you are playing a single-player match, then you are in for a world of boredom, since you’ll spend a lot more time watching the computer go through the motions of the game than you do actually doing it yourself.
However, the four-player requirement would’ve be a problem if the game kept the fast pace of most party titles. Unfortunately, the game’s pace is ridiculously slow. Each character must roll their die, walk across the map, and then play their mini-game before they can proceed, and once three other characters go, a decent chunk of playtime has passed. Sometimes the waiting is especially unfun, as often instead of minigames, you’ll simply draw a card like in an actual board game, giving you an arbitrary amount of popularity points or money. These event spaces make the game even duller than it already is.
However, the minigames themselves aren’t too great either. They are few and far between, not terribly varied, and only for one player. They’re split into two categories; Gotchi Game Spaces and Mini-Game Spaces. The Mini-Game Spaces are the more fleshed out of the two, but they are fairly ho-hum mini-games, especially considering that they’re only for one player.
The Gotchi Game Spaces are games that play on a Tamagotchi virtual pet unit on the screen. Naturally, these have basically no complexity, and are geared to play as a handheld LCD minigame would play, meaning very simplistically.
The game at least looks pretty good graphically. The character models are done in the unique style of the Tamagotchi license. The game sports a slightly cel-shaded look, and a brightly-colored environment that moves smoothly. The graphics are a little too brightly colored and “pastelly”, and might give you a headache if you stare too long. The sound effects and music are very repetitive and get very grating very quickly.
Tamagotchi: Party On is a train wreck of a party game, very boring and obnoxious. This one is hard to recommend to anyone, even (or perhaps, especially) fans of the virtual pet license.
Review Scoring Details for Tamagotchi: Party On!
Boring minigames, slow pace, and generally derivative gameplay describe this experience quite well.
Decent looking cel-shading gives this game a good aesthetic, and the bright environments are appealing, if not too “saccharin”.
Grating high-pitched voices and repetitive music.
A crappy party game, Tamagotchi: Party On doesn’t deliver on the “party” (and just barely on the “game”).
Lame gameplay translates into a weak multiplayer experience.
A boring party game that lacks the pace and originality of its genre counterparts, Tamagotchi: Party On should be avoided at all costs.
The sluggish pace and uninspired mini-games in Tamagotchi: Party On make it a party you’ll want to skip.
Reviewer: Steven Hopper
Review Date: 06/11/2007