N Amer - 2008
Intl - 2008
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E3 2007 Preview
Innocent bystanders, standing on the street corner … hmm, what’s an alien to do? Anal probe? No, maybe the free love ray? The latter spontaneously has them jumping and dancing and performing the arm gestures to YMCA by the Village People … aw, forget it, just annihilate them.
THQ’s favorite lost alien franchise, Destroy All Humans!, is back with its third installment and the 360 version was shown at the E3 Media & Business Summit in Santa Monica. The first title had Crypto running around in the 1950s, then No. 2 took place in the ‘60s. So, naturally, in this progression, it is onward to the ‘70s. Crypto is enjoying the decadent lifestyle of the era, running a casino, but there are problems. The mob wants him out and just as that seems to be on the verge of happening, he gets a summons from the grand master of a temple. Curious, he obeys the summons and finds that the grand master is another Furon, trapped on Earth for the past seven years. The grand master takes Crypto under his wing and teams him a few new tricks, like temporal fist – the ability to freeze time.
This is a very handy skill. Not only can Crypto freeze time, but he can manipulate objects while the world is standing still. You know, like lift a vehicle into the air, then grab nearby humans and place them under the floating car. Time restarts, the car falls and you have squashed humans. But that’s not all. Crypto has always been able to telekinetically throw items. With temporal fist, he can freeze time, pick up and throw an item across the environment, then jump on it and unfreeze time and surf the tossed object. The uses of temporal fist are limited, seemingly, by imagination.
Other items returning including the conversation system, that can lead to some funny moments, and Crypto’s ship that can do persistent damage to the world. Other toys include the ability to create a tornado from the ship, or fly vertically, and the Venus Human Trap – a plant that gets bigger, and develops more tentacles, the more it is fed. Because the saucer can fly vertically, aerial response has been introduced to the game. Helicopters will chase and the ensuing battles can really lay waste to the environment. But, if the player’s tastes run more toward total destruction, there is always the quantum blast that is huge and levels buildings (the game will sport buildings that can be 30 or so stories tall).
The game will have approximately 100 missions of the story, side and sandbox variety. There will also be 14,000 lines of dialogue in the finished title, which is slated for release in early 2008. And yes, the game will have multiplayer and downloadable content.
All in all, Destroy All Humans! Path of the Furon is shaping up to be a worthy successor in the franchise lineup. Irreverent, with nice bits of eye candy, this is a title that could be rather entertaining as it gently pokes fun at the 70s.
Destroy All Humans! Path of the Furon moves Crypto in the ‘70s
Reviewer: Michael Lafferty
Review Date: 07/13/2007