Developer: Ubisoft Montreal
# of Players: 1-4
N Amer - 11/20/2006
Tom Clancy's Rainbow Six: Vegas Review
Sin City. The Entertainment Capital of the World. Home of Wayne Newton. Las Vegas goes by many names, but pretty much everyone can associate the city with the bright lights and towering casinos set upon the Las Vegas Strip. Thousands of people from all around the world walk the streets every second of every day in Vegas, one of the most enticing vacation spots on Earth.
And then something goes horribly wrong.
A terrorist attack on one of the major casinos along the Strip sends the city’s population in an uproar, and it’s up to Team Rainbow to swoop in and restore peace to Vegas.
Tom Clancy’s Rainbow Six: Vegas is the latest game in the well-established franchise, and perhaps the most important one in years. Last year’s attempt to revitalize the series as an action shooter was seen by many as a disappointment, meaning that Vegas was a game that would re-establish Team Rainbow as a force in the shooter-game world, or reiterate the idea that the series had officially run out of steam. Fortunately for us, the former proves true, as Vegas is a powerhouse of a game, with a well-balanced mix of intense firefights and the tactical strategy elements on which the series has made its name. Complete with new elements (like the great new cover mechanic) to keep things fresh, Vegas does a great job of putting Rainbow Six back at the top of the tactical-shooter heap.
Vegas actually starts you out in Mexico on the trail of a Mexican terrorist named Irena Morales. After a botched attempt to grab Morales in the Mexican town of San Joshua del Mosquiera, a plot to attack Las Vegas is unveiled, bringing the action to the home front.
Rainbow Six: Vegas adds a few new features that may seem subtle on paper, but change the gameplay in some fundamental ways and give it a more cinematic feel. For starters, you can now recover health by taking cover and not getting hit, similar to Call of Duty 3 or Gears of War. However, you are still by no means invincible, as one or two well-placed shots may spell curtains for your soldier.
The second big addition to the gameplay is the use of cover. Your character can now duck and cover behind objects, and lean out from cover to fire. Similar to Gears of War, you can do a blind shot, which keeps you out of your enemy’s line of fire but results in a very inaccurate shot, or you can lean out far enough to get a decent shot, but this opens you up quite a bit.
The teammate commands have been streamlined as well. The A Button serves as a hotkey that will allow you to command your squad to perform location specific actions like rappel or fast rope down a level, or prepare to breach a door. Once your units arrive at a door, a list of commands that you can perform will open on the D-Pad allowing you to properly set up your plan of attack.
Graphically, Rainbow Six: Vegas benefits from the Unreal Engine 3 and the results are excellent. The character models look great, but it’s the environments that steal the show. Vegas looks awesome, with superb lighting and details.
Sound-wise, Rainbow Six: Vegas is also pretty impressive, with a dynamic score that shifts with the on-screen action. The sound effects are also great, and sound phenomenal in a 5.1 surround sound setup. The voice acting is also generally good, though some of the performances feel a little flat and uninspired.
Rainbow Six: Vegas delivers on both the action and strategy elements that have been the foundation for the series, making for well balanced gameplay with intense action and incredible graphics. Check it out if you’re a fan of shooters.
|Review Scoring Details for Tom Clancy’s Rainbow Six: Vegas|
Great duck-and-cover mechanics, easy-to-master teammate commands, and some truly intense shootouts. All in all, some of the best gameplay elements yet in a Rainbow Six title.
Vegas gets full benefits from the vaunted Unreal Engine 3, with great-looking character and weapon models, rich environments and impressive lighting effects.
The dynamic soundtrack adapts to fit the mood of the game, and the sound effects are solidly done in Dolby Digital 5.1 surround. The voice acting can be a little bit flat at times.
The storyline is told more cinematically than in previous Rainbow Six games, emphasizing your main character above just going from mission to mission. The result is very captivating, and will keep you glued until the end.
The four-player co-op is very solid, and the huge maps make for one online experience not to be missed.
Tom Clancy’s Rainbow Six: Vegas was the shot in the arm that the series desperately needed, and stands as one of the premier shooters of this or any year.
With intense action, beautiful graphics and polished controls, Vegas is the best Rainbow Six title yet.
Reviewer: Steven Hopper
Review Date: 12/05/2006